| AddLoad(const SpatialInertiad &inertia, int idx_link=-1) | spatial_dyn::ArticulatedBody | virtual |
| AddRigidBody(const RigidBody &rb, int id_parent=-1) | spatial_dyn::ArticulatedBody | |
| ancestors(int i) const | spatial_dyn::ArticulatedBody | |
| ArticulatedBody() | spatial_dyn::ArticulatedBody | |
| ArticulatedBody(const std::string &name) | spatial_dyn::ArticulatedBody | |
| ArticulatedBody(const ArticulatedBody &ab) | spatial_dyn::ArticulatedBody | |
| ArticulatedBody(ArticulatedBody &&ab) | spatial_dyn::ArticulatedBody | |
| ClearLoad(int idx_link=-1) | spatial_dyn::ArticulatedBody | virtual |
| dof() const | spatial_dyn::ArticulatedBody | inline |
| dq() const | spatial_dyn::ArticulatedBody | inline |
| dq(int i) const | spatial_dyn::ArticulatedBody | |
| g() const | spatial_dyn::ArticulatedBody | inline |
| graphics | spatial_dyn::ArticulatedBody | mutable |
| inertia_base() const | spatial_dyn::ArticulatedBody | inline |
| inertia_load() const | spatial_dyn::ArticulatedBody | inline |
| Map(const std::function< double(const RigidBody &rb)> &rb_function) const | spatial_dyn::ArticulatedBody | |
| name | spatial_dyn::ArticulatedBody | mutable |
| operator=(const ArticulatedBody &ab) | spatial_dyn::ArticulatedBody | |
| q() const | spatial_dyn::ArticulatedBody | inline |
| q(int i) const | spatial_dyn::ArticulatedBody | |
| ReplaceLoad(const SpatialInertiad &inertia, int idx_link=-1) | spatial_dyn::ArticulatedBody | virtual |
| rigid_bodies() const | spatial_dyn::ArticulatedBody | inline |
| rigid_bodies(int i) const | spatial_dyn::ArticulatedBody | |
| set_dq(Eigen::Ref< const Eigen::VectorXd > dq) | spatial_dyn::ArticulatedBody | virtual |
| set_g(const Eigen::Vector3d &g) | spatial_dyn::ArticulatedBody | |
| set_inertia_base(double mass, const Eigen::Vector3d &com, const Eigen::Vector6d &I_com_flat) | spatial_dyn::ArticulatedBody | |
| set_inertia_base(const SpatialInertiad &inertia) | spatial_dyn::ArticulatedBody | |
| set_q(Eigen::Ref< const Eigen::VectorXd > q) | spatial_dyn::ArticulatedBody | virtual |
| set_T_base_to_world(const Eigen::RotationBase< Derived, 3 > &ori_in_world, const Eigen::Vector3d &pos_in_world) | spatial_dyn::ArticulatedBody | inline |
| set_T_base_to_world(const Eigen::Isometry3d &T_to_world) | spatial_dyn::ArticulatedBody | |
| subtree(int i) const | spatial_dyn::ArticulatedBody | |
| T_base_to_world() const | spatial_dyn::ArticulatedBody | inline |
| T_from_parent(int i) const | spatial_dyn::ArticulatedBody | inline |
| T_from_parent(int i, double q) const | spatial_dyn::ArticulatedBody | inline |
| T_from_world(int i) const | spatial_dyn::ArticulatedBody | inline |
| T_from_world(int i, Eigen::Ref< const Eigen::VectorXd > q) const | spatial_dyn::ArticulatedBody | inline |
| T_to_parent(int i) const | spatial_dyn::ArticulatedBody | |
| T_to_parent(int i, double q) const | spatial_dyn::ArticulatedBody | |
| T_to_world(int i) const | spatial_dyn::ArticulatedBody | |
| T_to_world(int i, Eigen::Ref< const Eigen::VectorXd > q) const | spatial_dyn::ArticulatedBody | |
| ~ArticulatedBody() | spatial_dyn::ArticulatedBody | virtual |